Backdraft Dragon
Gargantuan Dragon, Chaotic Neutral
Armor Class 19 (Natural Armor)
Hit Points 256 (19d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.
STR 25 (+7) DEX 10 (+0) CON 25 (+7)
INT 16 (+3) WIS 13 (+1) CHA 21 (+5)
Saving Throws Dex +6, Con +13, Wis +7, Cha +11
Skills Perception +13, Persuasion +11, Intimidation +11
Damage Immunities Fire
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23
Languages Common, Draconic
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Stench of Sulfur. Any creature that starts its turn within 10 feet of the dragon must succeed on a DC 18 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the creature is incapacitated with retching.
Lethal Flatulence. The dragon’s unique combustion glands allow it to expel highly flammable gas from its rear, which ignites instantly when exposed to air. Backdraft Dragons do not have a breath weapon.
Actions
Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.
Claw. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.
Frightful Presence. Each creature of the dragon’s choice within 120 ft. that is aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Backdraft Discharge (Recharge 5–6). The dragon emits a cone of ignited flatulence from its rear end.
Area: 60-foot cone behind the dragon if the dragon is prone or on all fours. 30-foot cone if the dragon is on its haunches
Damage: 63 (18d6) fire damage on a failed DC 21 Dexterity saving throw, or half as much on a success.
Special Effect: Creatures that fail the save by 5 or more are knocked prone from the explosive blast. Any unattended flammable objects ignite.
Legendary Actions
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Toot-and-Scoot (Costs 2 Actions). The dragon expels a small gout of flame-propelled gas, moving up to half its fly speed without provoking opportunity attacks. Anyone in the cone area takes (18d6) fire damage on a failed DC 21 Dexterity saving throw, or half as much on a success.
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The Backdraft Dragon base image was built using ChatGPT using prompts by Alien Graphics. Final assembly ©2025 Alien Graphics
Backdraft Dragon verbiage and image is ©2025 Alien Graphics and shared under the CC BY-NC-SA


