The primary goal of the Nitpicker’s Guild is not to point out mistakes but to offer explanations for “Why what we see on the screen isn’t really a mistake”.
This one has been sitting on my pile waiting for me to come up with a plausible (and humorous) reason why Spock’s visor isn’t showing a reflection. The reality of the shot is the SFX of V’Ger’s Machine Planet was skillfully added (pre-CGI) to Spock’s helmet without being flopped. An oversight in the SFX technician’s part.
I can’t say that I’m excessively happy with the explanation I came up with. I’m opening it to members of the Guild. Can YOU come up with a better explanation for why the image in Spock’s helmet isn’t reflecting?
I challenged and the Guild responded.
Michael P.
Hey, have you seen how good Starfleet CCTV is? Dramatic zooms, alternating wide shots and close-ups, aesthetically pleasant two-shots… it’s no wonder an organization that can do that with security camera footage can do amazing things with helmet reflections, too! ![]()
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