
In my regular Tuesday game, Nevets and his Shoppe showed up. The DM stated that Nevets bequeathed a rock to both my Ranger and our healer. Far be it from me to let something so RIPE with possibilities lay loose, dormant, and otherwise a throwaway line.
When it is rubbed by its owner three times, the Rock immediately activates, then using the current situation (Battle, Chaos, Diplomatic, Tavern, Camping, or Travel), the DM determines what kind of chaos ensues.
D30 Practical Joke Table
| 1. Sudden Costume Change | 11. Dramatic Wind | 21. Random Compliment Generator |
| 2. Reverse Voice | 12. Illusionary Doppelgänger | 22. Animal Commentary |
| 3. Illusory Applause | 13. Sudden Theme Music | 23. Squeaky Footsteps |
| 4. Butterfingers Curse | 14. Pocket Swap | 24. Instant Mustache |
| 5. Tiny Thunderclap | 15. Sparkle Sneezing | 25. Confetti Burst |
| 6. Beard of Bubbles | 16. Language Flip | 26. Backpack Rummage |
| 7. Gravity Doubt | 17. Chair Manifestation | 27. Uncontrollable Wink |
| 8. Echo Delay | 18. Over-Enthusiastic Mage Hand | 28. Illusory Smell |
| 9. Phantom Itch | 19. Invisible Wall Incident | 29. Overly Literal Magic |
| 10. Hat Summoning | 20. Dramatic Slow Motion | 30. Nevets Notices |
- Sudden Costume Change
Your clothing glamours into an absurd outfit (court jester, beachwear, tuxedo, etc.) for 10 minutes. - Reverse Voice
Your voice is perfectly understandable—but plays backward. Lasts 1 minute. - Illusory Applause
A phantom crowd applauds everything you do for the next 2 minutes. - Butterfingers Curse
You drop the next item you pick up. It lands dramatically. - Tiny Thunderclap
A loud thunder CRACK erupts over your head. No damage, just vibes. - Beard of Bubbles
Soap bubbles continuously pour from your mouth when you speak for 1 minute. - Gravity Doubt
For 10 seconds, you float 1 inch off the ground and cannot quite “stick” your steps. - Echo Delay
Everything you say repeats 3 seconds later in a dramatic whisper. - Phantom Itch
You feel an itch in a place you can’t quite reach for 1 minute. - Hat Summoning
A random hat appears on your head. It refuses to be removed for 10 minutes. - Dramatic Wind
A heroic gust blows your hair/cloak constantly for 1 minute. (Charisma checks are at an advantage) - Illusionary Doppelgänger
A copy of you appears and mocks your movements for 30 seconds. - Sudden Theme Music
Epic or ridiculous music follows you for 1 minute. - Pocket Swap
One item (not the ROCK) in your pocket is harmlessly swapped with another party member’s. - Sparkle Sneezing
You sneeze glitter. Repeatedly. For 1 minute. - Language Flip
You speak in an unknown language—but understand yourself perfectly—for 1 minute. - Chair Manifestation
A chair appears behind you whenever you stop moving. - Over-Enthusiastic Mage Hand
A spectral hand follows you, giving thumbs up or applause constantly for 1 minute. (All stealth checks at a disadvantage. All Charisma checks are at advantage) - Invisible Wall Incident
You bump into an invisible wall that only exists for you. It vanishes immediately. DEX Check! - Dramatic Slow Motion
Your movements become slow-motion… but only from your perspective. Lasts 1 round. (All rolls at disadvantage) - Random Compliment Generator
A disembodied voice compliments you loudly for 1 minute. (All Stealth checks are at a disadvantage) - Animal Commentary
Nearby animals loudly judge your actions in Common for 1 minute. - Squeaky Footsteps
Every step squeaks like a rubber duck for 10 minutes. Stealth Check! - Instant Mustache
A magnificent mustache appears (even if inappropriate). Lasts 1 hour. - Confetti Burst
You explode into harmless confetti… then immediately reappear in the same spot. (DM roll to see if anything is lost from inventory) - Backpack Rummage
All items in your bag rearrange themselves… badly. Roll at a disadvantage the next time you look for something in your backpack - Uncontrollable Wink
You wink at everyone you make eye contact with for 1 minute. Charisma Check! - Illusory Smell
A strong but harmless smell (fresh bread, swamp gas, etc.) surrounds you for 10 minutes. - Overly Literal Magic
The next thing you say happens… but in the most inconvenient possible interpretation. (DM do NOT reveal this outcome until the PC has actually said something relevant) - Nevets Notices
A tiny illusory Nevets appears, shakes his head, and says:
“Not like that.”
Then reroll twice and both effects occur.
Return to the Order of the D30
Return to Ye Olde Shoppe of Magicks return to Nevets’ Tri-Phase Cognitive Alignment Pebble™
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