Order of the D30 – Unlabeled Potions

Thank you Gerrit N. for this suggestion. Now I wonder when my DM will have us run across Crazy Carl’s Discount Magic Shoppe

(DM notes it’s more fun if YOU are the only one who knows what the potion does.)

D6 RollPermanency of Potion Effect
11 D6 hours
21 D6 days
3Permanent but can be removed as if it was a curse
4Permanent unless you find an antidote
5Permanent can only be reversed by a high level wizard
6Permanent. Irrevocable. Change your character sheet
RollColorEffect
1Forrest GreenYou are turned into a rabbit.
2PinkYou fall in love with the first living thing you see.
3RedYou cannot tell the truth. You can only speak in lies for 1d6 days.
4YellowYour eyes begin to glow. You can now see in the dark.
5BlueWebbing grows on your hands and feet. You gain the ability breath underwater.
6PurpleYou lose of all your remaining spell slots for the day. (no need to roll for permanency)
7Icky BrownYour hair color now changes depending on your mood.
8Looks like BeerYou can speak to animals.
9OrangeYou create a permanent clone of yourself every time you sneeze. (effect lasts for 1d6 minutes.)
10ClearFor better or worse you are immune to fear.
11Neon GreenPotion of healing:  Regain 2d4+4 hit points
12BlackYou are cured of any diseases that you have.
13BrownYou gain 1d10 hit points each round for 1d4 rounds. (Permanency Roll for how long the new HP lasts).
14WhiteYou cannot tell a lie. You can only speak the truth for 1D6 days.
15Red and Blue not mixing togetherYou gain the abilities of an Arachnid. You can claim walls and spin webs from spinnerets in your wrists.
16Deep PurpleA third eye appears in the center of your forehead, Your perception skill increases by 3.
17ChromeYour skin turns to living metal you are impervious to piecing damage, Your AC increases by 4. Heat and cold attacks do double damage.
18PeachYou now have the strength of a Frost Giant (23 STR).
19SmokeyYou lose your reflection. Those who notice will believe you are vampiric.
20Electric BlueYou regain all of your spell slots.
21Pale GreenYou become transparent like a ghost. You are now able to pass through walls that are 1ft. thick.
22GoldYou can now literally smell gold from 100ft. away.
23Bubbly PinkYou can suddenly hear the thoughts of those around you in your head! You gain the effect of the Detect Thoughts spell. (Saving Throw vs INT each successful save adds +1 to your roll)
24Light BlueYou are able to cast a new random cantrip each day. Does not rollover and you do not retain the ability to preform yesterday’s cantrip (unless you already HAVE that cantrip ability)
25Spinach GreenYou can speak with plants.
26Blood RedYou gain 1d12 temporary hit points for this battle only.
27Fiery – Yellow, Orange, Red Fire damage heals you instead of hurts you.
28Neon PurpleYou double all of your spell slots for the day.
29Icy BlueFrost/Ice/Cold damage heals you instead of hurts you.
30Dragon RedYou gain all the attributes and abilities of being Dragon Born

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